RGB LEDs
Select the button labels to be displayed in the usage guide:
GP2040
Hardware Requirements
GP2040-CE requires that addressable RGB LEDs be used for nearly all LED functions.
The exception to this are Player LEDs, which can use pulse width modulation (PWM) to vary the brightness of the LEDs.
RGB LED Hotkeys
Hotkey | Description |
---|---|
S1 + S2 + B3 | Next Animation |
S1 + S2 + B1 | Previous Animation |
S1 + S2 + B4 | Brightness Up |
S1 + S2 + B2 | Brightness Down |
S1 + S2 + R1 | LED Parameter Up |
S1 + S2 + R2 | LED Parameter Down |
S1 + S2 + L1 | Pressed Parameter Up |
S1 + S2 + L2 | Pressed Parameter Down |
note
The LED Parameter
hotkeys may affect color, speed or theme depending on the current RGB LED animation. The Pressed Parameter
options will change the colors/effects for the on-press animations.
RGB LED Animations
The following animations are available:
Name | Description | LED Parameter |
---|---|---|
Off | Turn off per-button RGB LEDs | - |
Static Color | Sets all LEDs to the same color | Cycle through colors: Red, Orange, Yellow, Lime Green, Green, Seafoam, Aqua, Sky Blue, Blue, Purple, Pink, Magenta |
Rainbow Cycle | All LEDs cycle through the color wheel displaying the same color | Adjust animation speed |
Rainbow Chase | A fading, rainbow cycling lines travels across the LED chain | Adjust animation speed |
Static Theme | Set the LEDs to a pre-defined static theme | Cycle through themes, see RGB LED Static Themes for details. |
RGB LED Static Themes
Name | Preview |
---|---|
Static Rainbow | ![]() |
Xbox | ![]() |
Xbox (All) | ![]() |
Super Famicom | ![]() |
Super Famicom (All) | ![]() |
PlayStation | ![]() |
PlayStation (All) | ![]() |
Neo Geo Straight | ![]() |
Neo Geo Curved | ![]() |
Neo Geo Modern | ![]() |
Six Button Fighter | ![]() |
Six Button Fighter + | ![]() |
Street Fighter 2 | ![]() |
Tekken | ![]() |
Guilty Gear Type-A | ![]() |
Guilty Gear Type-B | ![]() |
Guilty Gear Type-C | ![]() |
Guilty Gear Type-D | ![]() |
Guilty Gear Type-E | ![]() |
Fightboard | ![]() |